Online or onsite, instructor-led live Unity Software training courses demonstrate through interactive hands-on practice the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own games.
Unity training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Onsite live Unity Software training can be carried out locally on customer premises in Nantes or in NobleProg corporate training centers in Nantes.
NobleProg -- Your Local Training Provider
Nantes, Zenith
NobleProg Nantes, 4 rue Edith Piaf, Saint-Herblain, france, 44821
In the Parc d'Ar Mor zone, near the Zénith.
Car : from the ring road, Porte de Chézine Exit> Boulevard du Zenith > Esplanade Georges Brassens (restaurants) > Rue Edith Piaf on the right. From the N444 road (Nantes > Lorient), Exit #1 > boulevard Marcel Paul > Rue Edith Piaf at the right.
Parking Zénith P1 (free). Once parked, you can recognize the building: it's one of the tree bulding with zinc frontage.
Bicycle: free indoor parking
Public transport :
Tramway R1, Schoelcher station + 10 mn by foot through commercial center Atlantis
Tramway R1, François Mitterrand stop + bus 50, stop at Saulzaie station or bus 71, stop at the Zénith station
Tramway R3, Marcel Paul station + bus 50, Saulzaie station
Chronobus C6, Hermeland station+ bus 71, Zénith station
Bus : lignes 50 (Saulzaie station) or 71 (Zénith station)
This instructor-led, live training in Nantes covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game.
Format of the Course also allows for the evaluation of participants.
Interactive presentations and discussion.
Lots of exercises and practice.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
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Testimonials (2)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michal Orlinski - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!
Peter Melchart - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
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